This is the TOC for the first edition. Click here for information on the newer second edition.
Table of Contents
I. FAQ
Problems with dialog / background noise / recorder troubles / lipsync issues / hum and noise / computer playback issues / editing problems / the mix doesn't sound right / other common questions
II. Technicalities
1. How Sound Works
The life of a sound / frequency / harmonics / envelopes / sound pressure / the decibel / echoes / inverse-square / soundproofing
2. How Digital Audio Works
Why digital / error correction / sample rate / sample depth / dither / digital myths / lossy compression and MP3
3. Audio on a Wire
Analog wiring / dBV, dBm, dBu / levels and dynamic range / noise / balanced wiring / connectors / digital audio wiring / cross-connecting digital formats
III. Tips and Plans
4. Planning for Sound
How sound can save video $ / sound in the script / DV vs broadcast vs film / elements of a track / thinking about music / planning for sound effects
5. Budgeting, Scheduling, and Pre-Pro
Production costs and current rates / budgeting time for sound / location scouting / special sound situations
IV. Production
6. Microphones and Room Acoustics
Pickup patterns and the real world / types of pickup patterns / problems with directional mics / types of elements / phantom power / using wireless / avoiding problems with multiple mics / location acoustics
7. Recording Dialog
Using mic booms / lavalieres / avoiding noise / room tone / controlling mics / wind noise / using a separate recorder / multitrack for video
8. Recording Voice-Overs, ADR, and Effects
VO recording technique / studio considerations / mic positions / recording to picture / dialog replacement / directing the vo / casting and unions / working with children / gathering sound effects / foley techniques / mouth sounds
V. Post-Production
Post Production Overview
Linear vs non-linear audio / organizing audio post / prioritizing
9. Post Production Hardware
Edit room acoustics / choosing a monitor / useful audio gadgets you can build / mixers and alternatives / sources / meters and analyzers / wiring the post setup / patchbays / ground loops
10. Levels and Digitizing
Transfers vs digitizing / digital audio choices / gain-staging / calibrating without test equipment / lineup tones / timecode / syncing film with computer audio
11. Editing Voices
Phonemes as editing guides / three ways to cut / matching words / fooling the ear / maintaining lipsync
12. Working with Music
Spotting your video / music sources / stock libraries and costs / rights societies / selecting music / music editing by ear -- even if you can't carry a tune / customizing music to picture
13. Sound Effects
Deciding what effects are necessary / sources for effects / choosing effects / placement against picture / modifying sound effects in an NLE
14. Processing
Processing pitfalls / equalizer types / using an equalizer / compressors and what each knob does / reverberation to simulate rooms / other delay-based effects
15. The Mix
Do you need a console? / track layout / mixing as physical space / preparing for out-of-house mixes / file and tape interchange / after the mix